Saturday, September 26, 2009

Ugh, odd group of images this go around: got a more rendered doodle I did of the character design from below (just a portrait; gets progressively worse as you look at it from top to bottom, though it was fun practice), a wierd big-headed demon thing I doodled afterwards, and a, uh, bird sprite. I understand where the first two came from (the second started off as a potential baddy design for the helmet guy's short, no idea if I'll actually use it as one though), but I have no clue about the bird.

Wednesday, September 23, 2009

This guy is a character design I'm thinking of going with for a new short I'm gonna start soon. I was going to render him up a bit further but I kinda liked the simple colors under the lines; probably mess with a few more color palettes (especially thinking of how it'll work in his environment) but I'm pretty happy with this start. I also have another image of him with a texture from my pocket sketchbook that I'll probably overlay for the finished pieces. I kinda like the paper acting as his skin tone and as a unifying element for the overall colors... we'll see if it actually works in the end though.

Tuesday, September 22, 2009

boxing rhino?

yea no idea what inspired this. trying to draw more animals lately (though not sure if this even counts), doodled this then decided to try rendering it a bit. through the texture of the sketchbook page over it as well, figured why not eh? hehe

Wednesday, September 16, 2009

little sketchbook pages

just a collection of some sketches from my smaller sketchbook; trying to make carrying it around and drawing random things more of a habit. these sketches are from my trip home, while I was there, and the trip back up. most of these are observational drawings, mostly from life (a few while I was watching tv)... haven't sketched out in public for a while, lots of fun.

Sunday, September 6, 2009


I kinda skimped out on the background as is probably evident :P fun exercise though.

Thursday, September 3, 2009

simple walk cycle

ello, back with a walk cycle I did in maya recently. the rig is Max for Maya which can be found here.